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VR in Gaming Market - Size, Value Share, Key Players Strategy by Forecast to 2023
Virtual Reality in Gaming Market Research Report Forecast till 2023

freePRnow.com, 7/29/2020 - The report published by Market Research Future (MRFR) projects that the global virtual reality in gaming market is marked to exhibit remarkable expansion at a CAGR of 30.5% during the assessment period of 2017-2023 and reach the valuation of USD 14.6 Bn by the end of the review period. Increasing popularity of virtual reality technology in gaming among youngsters, especially in the developed and developing regions, and high demand for advanced simulated features in this type of games are majorly propelling the growth of the global virtual reality in gaming market. Increased penetration of advanced gaming gadgets and availability of these gadgets at affordable prices are also fueling the growth of the global virtual reality market.

Industry Updates

In February 2019, The City Point Shopping Center at Downtown Brooklyn has announced its partnership with YokeyPokey Virtual Reality for hosting its first annual e-sport virtual tournament.

In February 2019, it has been announced that VR Exodrome, a virtual reality lounge is opened in Palisades Mall, Rockland. This lounge is packed with various virtual gaming experiences such as virtual maze, roller coaster, and other competitive cybersports.

In February 2019, Tilt Pinball, a gaming arcade in Louisville, has announced that it will be installing virtual reality arcade games for the public in Boulder County.

In February 2019, it has been announced by jetSynthesys that it will be launching a multiplayer [FURL=https://www.marketresearchfuture.com/reports/virtual-reality-gaming-market-2967]VR in Gaming Market[/FURL] in collaboration with Sachin Tendulkar, a former Indian international cricket player. The game will be launched under the name 'Sachin Saga' with limited edition headset that is equipped with customizable Bluetooth controller.

In January 2019, it has been announced that Canada's first virtual reality shooter gaming center is now open in Richmond.

Key Players

The prime players profiled by Market Research Future (MRFR) that are operating in the global virtual reality in gaming market are Electronic Arts Inc (the U.S.), Google (the U.S.), Newzoo (Netherlands), HTC Corporation (Taiwan), Oculus VR, LLC (the U.S.), Kaneva (the U.S.), Samsung (South Korea), Sony Corporation ( Japan), ZEISS International (Germany), LEAP MOTION, INC. (the U.S.), VirZOOM, Inc (the U.S.) and others.

About Market Research Future:

At Market Research Future (MRFR), we enable our customers to unravel the complexity of various industries through our Cooked Research Report (CRR), Half-Cooked Research Reports (HCRR), Raw Research Reports (3R), Continuous-Feed Research (CFR), and Market Research & Consulting Services.

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Email: sales@marketresearchfuture.com

Blog: http://mrfrblog.com/

 

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